While 2021’s Lost in Random was far from a roguelike, the team behind the adventure game always knew its zany world and dice-based gameplay would be a great fit for the fast-paced, combat-focused ...
What really goes into fine-tuning a roguelike, according to Lost in Random: The Eternal Die director
Balancing a game’s difficulty, especially one that’s meant to challenge the player, presents its own challenge for developers. Sometimes, the final game ends up being easier than some developers ...
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