It’s difficult to explain just how awe-inspiring it was to watch Avatar on the big screen, for the first time, back in 2009. The film didn’t just transport audiences to Pandora; it leveraged the ...
Over the past decades, electronics engineers developed increasingly small, flexible and sophisticated sensors that can pick up a wide range of signals, ranging from human motions to heartrate and ...
Motion capture has been one of the prime enablers of modern CGI sequences within both film and video games. If you've ever wondered about the complexities of the process, Phil Rhodes reports back from ...
This week sees the arrival of Dawn Of The Planet Of The Apes, the latest in the long-running science-fiction series, and the first sequel to 2011’s franchise-reviving Rise Of The Planet Of The Apes.
Liam Gaughan is a film and TV writer at Collider. He has been writing film reviews and news coverage for ten years. Between relentlessly adding new titles to his watchlist and attending as many ...
Ever since Jonathan first laid his eyes on level 1-1 in Super Mario Bros., he has been hooked on all things video games. A self-proclaimed Nintendo nerd, Jonathan has owned every single Nintendo ...
[Chordata] is making a motion capture system for everyone to build and so far the results are impressive, enough to have been a finalist in the Hackaday Human Computer Interface Challenge. It started ...
San Francisco Giants pitcher, who won the Cy Young award last month, puts on a motion capture suit for 2K Sports' <i>Major League Baseball 2K9</i> video game. Daniel Terdiman is a senior writer at ...
Motion capturing is becoming more important for games and movies alike, but unless you're ready to shell out for a complicated rig and dedicated studio space, it's incredibly difficult. Xsens has been ...
For several years, hackers have been exploring inertial measurement units (IMUs) as cheap sensors for motion capturing. [Ivo Herzig’s] final Diploma project “Bewegungsfelder” takes the concept of ...