Loading screens are a fact of gaming life. When you exit the Capital Wasteland and walk into Megaton in Fallout 3, there's a loading screen. When you go to see the Jarl in Whiterun, loading screen.
Bethesda games are known for their sometimes lengthy loading screens. At a time when developers are aiming for as little loading as possible, it remains a big part of the Bethesda game experience.
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the loading ...