AMD’s APU graphics have not had a proper shake-up since RDNA 3, and RDNA 3.5 was mainly an optimised tweak rather than a new direction. While AMD has moved discrete GPUs onto RD ...
AMD has leaked plans to extend RDNA 3.5 graphics architecture through 2029 for mainstream laptops and handhelds, while ...
Rumors suggesting AMD will stick with RDNA 3.5 graphics in anything other than "premium" products don't bode well for the handheld market.
Let's talk about what "open-source" means, because it can get a little confusing. Big software projects have a lot of components, and "going open-source" doesn't always mean that every single ...
Someone at AMD is going to be getting a dressing down, as the AMD FSR 4 source code has just been inadvertently posted on Github, and then swiftly deleted. Not only has this slip-up potentially given ...
TL;DR: AMD's FSR Redstone update enhances image fidelity and performance for RDNA 4 GPUs, introducing advanced neural rendering technologies like FSR Ray Regeneration for improved ray-tracing. The AMD ...
Cutting corners: AMD's FSR 4 upscaling is far more competitive with Nvidia's DLSS when compared to previous iterations, but it is not open source and only supports the company's latest graphics cards.
TL;DR: The PlayStation 6 features AMD's semi-custom 3nm Orion APU with a 280mm² monolithic die, 160W TDP, 52 RDNA 5 CUs, and 7 Zen 6c CPU cores plus 2 Zen 6 LP cores. It supports 32Gbps GDDR7 memory ...